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The H.A.M - Hangry Animals Magazine
Oct 3
Where Adventure Meets Job Sim: Nom Nom Express
Hey Hangry Fam, Some weeks, we’re elbows deep in code and physics, testing how high we can stack jelly without it sliding off into chaos. Other weeks, we’re thinking about the bigger picture — what kind of game Nom Nom Express is shaping up to be, and why it matters. This week, it’s a mix of both.
Adventure + Job Sim = A New Recipe
Adventure games are having a moment. In fact, in 2024 they were the most popular genre by sales on PC, taking 17.1% of total revenue, beating out Shooters, RPGs, Spo...
The H.A.M - Hangry Animals Magazine
Jul 27
Games that Give
Let’s be honest, if you’d told me ten years ago that in-game skins and Twitch streams would end up saving lives, I’d have raised an eyebrow. Possibly two. But here we are in 2025... and the gaming industry has become one of the biggest unsung heroes in the charity space. Not just raising funds, but actually reshaping how we give. And I don’t mean sticking a donation button on a loading screen and calling it a day. We’re talking about bundles that support mental health, races that raise millio...
The H.A.M - Hangry Animals Magazine
May 20
Hangry Animals - Nom Nom Express - Game Development #10
Hey Hangry Fam, This week we’re cracking open the real behind-the-scenes bits. From greybox level design to community-suggested chaos, we’ve been deep in the dev trenches building out our latest stage: Woof Creek. We’ve just uploaded a 15-minute walkthrough video showing our current progress... including core mechanics, enemy pacing, and that sweet difficulty curve spike that kicks in around Level 3, where you’re tasked with successfully delivering 7 full orders under pressure. 🛠 Grey box to...
The H.A.M - Hangry Animals Magazine
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