Charity - The H.A.M - Hangry Animals Magazine

Posts tagged with

charity(14)

The H.A.M - Hangry Animals Magazine
Dec 26

What 2025 Taught Us About Building Games That Give Back

Hi Hangry Fam, We’re sitting at the last stage of 2025 and, as always, it’s time to take stock - not just of what we achieved, but what stirred us, challenged us, and changed us. This year wasn’t just another lap around the sun. It was a gathering of questions, momentum, hard data, and deep gratitude. It was refinement over hype - not just building a game, but building something that could create real-world change. That’s always been the Hangry dream: play with purpose, not just with pixels. ...](https://paragraph.com/@hangryanimals/what-2025-taught-us-about-building-games-that-give-back)

The H.A.M - Hangry Animals Magazine
Dec 12

Play with purpose

Hi friends, Hangry community, parents, guardians, gamers, and those simply here for the snacks 👋 This week we’re diving into something we’ve been thinking about a lot lately: Can games actually help younger players build empathy for others without turning into a dull “edutainment” slog from 1998? We’ve spent some time researching, prototyping ideas, and testing early progression mechanics, for our game, and there is strong evidence that: Games can teach empathy — when done right. Transparent...](https://paragraph.com/@hangryanimals/play-with-purpose)

The H.A.M - Hangry Animals Magazine
Oct 3

Where Adventure Meets Job Sim: Nom Nom Express

Hey Hangry Fam, Some weeks, we’re elbows deep in code and physics, testing how high we can stack jelly without it sliding off into chaos. Other weeks, we’re thinking about the bigger picture — what kind of game Nom Nom Express is shaping up to be, and why it matters. This week, it’s a mix of both. Adventure + Job Sim = A New Recipe Adventure games are having a moment. In fact, in 2024 they were the most popular genre by sales on PC, taking 17.1% of total revenue, beating out Shooters, RPGs, Spo...](https://paragraph.com/@hangryanimals/where-adventure-meets-job-sim-nom-nom-express)

The H.A.M - Hangry Animals Magazine
Aug 8

Respect the Craft

Hi Hangry’s, This week, we’re tackling a topic that hits close to home for many small studios like ours: intellectual property theft, the ethics of game development in open platforms, building in public, and the ripple effects these actions have on indie creators building with care, creativity and a growing community. The Case of Peak vs. Cliff – and Why It Matters One of 2025’s surprise indie hits, Peak, a chaotic, co-op climbing adventure by the brilliant folks at Aggro Crab, has found itself...](https://paragraph.com/@hangryanimals/respect-the-craft)

The H.A.M - Hangry Animals Magazine
Jul 27

Games that Give

Let’s be honest, if you’d told me ten years ago that in-game skins and Twitch streams would end up saving lives, I’d have raised an eyebrow. Possibly two. But here we are in 2025... and the gaming industry has become one of the biggest unsung heroes in the charity space. Not just raising funds, but actually reshaping how we give. And I don’t mean sticking a donation button on a loading screen and calling it a day. We’re talking about bundles that support mental health, races that raise millio...](https://paragraph.com/@hangryanimals/games-that-give)

The H.A.M - Hangry Animals Magazine
Jun 15

New Look, Same Mission: Games and Entertainment for Good Causes

Hey Hangry Fam, It’s been manic in the studio these past few weeks, but more than usual this past week, that’s because we’ve had our heads down working on important changes. We’re in the middle of a brand update, new website, refined visual identity, and most importantly, a sharper focus on our mission: Building games that entertain, educate, and give back. So pull up a chair, pour that brew and read on… R&D Phase: Real People, Real Impact We’re in the thick of our R&D journey - and so far, it’...](https://paragraph.com/@hangryanimals/new-look-same-mission-games-and-entertainment-for-good-causes)

The H.A.M - Hangry Animals Magazine
Jun 3

Hangry Animals - Game Development Update #12

Hey gang, It’s been a busy one at Hangry HQ… grant applications flying out the door like hot meatballs (Media Cymru, Creative Wales, UKGF – we see you), and game builds coming together faster than a beetroot smoothie after a power boost. Weather Woes We’ve been deep in the weather lab this week, and yes, it’s getting wild out there. We’re now layering weather conditions and time-of-day cycles into the game to mess with your delivery flow and test your real Hangry mettle across all 7 worlds. Exp...](https://paragraph.com/@hangryanimals/hangry-animals-game-development-update-12)

The H.A.M - Hangry Animals Magazine
May 28

Hangry Animals - Nom Nom Express Development Update #11

Hey Hangry fam, We've got something special for you this month - we’re starting a guest spot in the newsletter! I’ve asked Ceri, our COO, Creative Strategist, and all-around organiser of chaos, to jump in and share a variety of Hangry insights and updates, once a month just for you. So, grab a snack, settle in, and enjoy! But first... Pickups, Punches and Points Before we dine on the guest content, here's a brief update video on progression of new pickups, flying enemies and all round mechanic ...](https://paragraph.com/@hangryanimals/hangry-animals-nom-nom-express-development-update-11)

The H.A.M - Hangry Animals Magazine
May 20

Hangry Animals - Nom Nom Express - Game Development #10

Hey Hangry Fam, This week we’re cracking open the real behind-the-scenes bits. From greybox level design to community-suggested chaos, we’ve been deep in the dev trenches building out our latest stage: Woof Creek. We’ve just uploaded a 15-minute walkthrough video showing our current progress... including core mechanics, enemy pacing, and that sweet difficulty curve spike that kicks in around Level 3, where you’re tasked with successfully delivering 7 full orders under pressure. 🛠 Grey box to...](https://paragraph.com/@hangryanimals/hangry-animals-nom-nom-express-game-development-10)

The H.A.M - Hangry Animals Magazine
May 6

Purpose Meets Play - How Small Studios Can Build Games That Matter

Hey Hangry Fam, Lately we’ve been deep in development mode, testing, breaking and banging many heads against soft walls! (Games are Hard to get right) — but also keeping one ear to the ground on where games, impact, and purpose are starting to intersect in exciting ways. Last week, I attended a few standout webinars around sustainable game development and socially impactful design — and it left me inspired (and honestly, reassured) that the direction we’re taking with Hangry Animals is exactly...](https://paragraph.com/@hangryanimals/purpose-meets-play-how-small-studios-can-build-games-that-matter)